Kapi‘olani Community College, University of Hawai‘i - NMA Interface Design
Interface Design Studio provides studio experience for students to work on large-scale interface design projects by going in depth into the full design process. Students can work individually or collaboratively to explore an interface design project of their choice.
Interface Design is a broad field that builds upon a foundation in fine art and graphic design and overlaps with multiple domains such as communications, computer science, art, and human-computer-interaction. This class is an opportunity for students to go in depth into a chosen area of focus by utilizing the studio model of learning in a curricular environment structured by the creative process for interface design. One of the limitations of any digital media curriculum is impossibility to offer courses that comprehensively cover all facets of a dynamic field that is driven by an actively growing industry that changes rapidly. So many new technologies and techniques are being developed at alarming rates, that it creates a difficult challenge for both students and educators. This course is designed to address this problem on a curricular level by providing an opportunity for students with varying interests to choose one semester-long project that best suits their individual goals and style of self-learning. Individual (and group) projects may take several different forms, such as creating a custom designed web site using a content management system, or creating a responsive web site designed to adapt to multiple screen sizes, or an app for a mobile device, or a video that uses advanced motion graphics, or a fine art gallery installation, or an advertising campaign that spans multiple media. The possibilities are endless.
ART 285 SyllabusProject Brief
50 Points
Conceptual Plan
50 Points
Three Rounds of Designs
100 Points
Two Versions of Drafts
100 Points
Project + Portfolio Entry
100 Points
Critiques
100 Points
Define the project, problem(s), and stakeholder's primary goals via the project brief. Gather background info to define user profiles, goals, & tasks.
Brainstorm conceptual solutions, draft the information architecture, site maps, wireframes, prototypes, content hierarchy & structure.
Visualize and communicate the UI via mood boards, type studies, color studies, prototypes, iterative mockups, & multiple rounds of refinements.
Build the interactive, fully functioning product using web standard compliant, accessible, valid, semantic markup, styling, & scripting.
Via due diligence, fix all bugs and conduct multiple tests for quality assurance across multiple platforms, browsers, devices, and screen-sizes.
Writing, Story Development, Design Exploration, & Pre-Visualization
Video / Film / Photography, Design, Animation, & Sound/Audio Recording.
Editing, Compositing, Sound Design, Refinement, & Rendering.
50 Points
50 Points
100 Points
100 Points
100 Points
A project brief is a practical and useful tool used as a first step in summarizing creative projects. It is used as foundational framework for developing strategic creative solutions to real-world project challenges.
One of the easiest and most effective ways to share user interface (UI) mockups for client review is a simple comp site. A comp site is basically a set of html pages designed to qucikly and easily display a series of UI mockup images inside of the browser in a manner that ensures that the image is displayed properly across platforms and browsers. The goal is to present the UI designs quickly and easily while reducing the risk of client confusion.
An important part of being a designer is showcasing one's work, but what is the best way to do so? There are no industry standard rules for how to present work in a portfolio, therefore it is up to each designer to decide how to do so, knowing that their decisions will ultimately reflect their personality (and design skills). To help figure out the best approach, try putting yourself in the client shoes and go through the full design process to find the best design solutions.
This is the faculty web site for KCC New Media Arts instructor Chris Gargiulo. Chris is a designer, animator, and filmmaker with experience in print design, web design, front-end web development, motion graphics, and animation for various film, web, and multimedia projects. This site is for his students and for all who are interested in web design related topics and techniques.
For specific information about this site and the Interface Design concentration of courses within New Media Arts program at Kapi‘olani Community College, please contact:
For more general information about New Media Arts program at Kapi‘olani Community College, the Associates degree, and the admissions process to become a student, please contact: